Battlefield Bad Company 2’s FOV is set at 55 by default and there is no way to change it in the game. A FOV of 55 is awesome when you are sitting back fifteen feet and playing on a 50″ HDTV, however when you’re up close on your PC Monitor you really want and expect to see more. Fortunately for us we can change our FOV settings in the config files for the game! As I instructed in my BFBC2 Tweak Guide you’ll need to open the “settings.ini” file that is located in My Documents/BFBC2 (WinXP) or in Documents/BFBC2 (Windows 7 and Vista). You’ll want to load the file in your favorite text editor.
Once you have “settings.ini” open you’ll want to scroll down to what should be the last line and change the following line to your liking. I personally prefer a setting of 70, however change it to your liking! As always, before you change any settings always back up!
FOV=55
Below are a couple of screen shots showing a FOV of 55 on the left and 75 on the right.
Update 3-5-10 BFBC2’s FOV setting is the vertical field of view. Normally when referring to FOV in gaming we are referring to the horizontal field of view. So to get the correct FOV setting use this nifty BFBC2 FOV Calculator. Enter your resolution and your desired horizontal FOV and it will give you the correct FOV to enter into your settings.ini.
I just thought I’d do a quick post of my settings file from Battlefield Bad Company 2 so everyone might squeeze every bit of juice out of their older hardware. First, look in your Documents (Windows 7 or Vista) or My Documents (I believe this is right for XP, if not let me know) folder for BFBC2 and open the settings.inifile and copy+paste the following over your old settings. BE SURE YOU EDIT THE WIDTH, HEIGHT, AND REFRESH RATE to match your monitor’s native resolution and refresh!!!!
It’s not going to give you all the nice eye candy that is possible from this game, but it will be nice and playable. Finally add +fullproc to the end of your shortcut or add it to your Steam launch options. The fullproc command will give full processor priority to BFBC2. Hopefully we see a bit more performance tweaks in the final version, however this game appears to be a BEAST on the specs.
UPDATE 3-3-10
Alot of these settings are/were carried over from the beta, however they still work, all of the settings should be pretty self explanitory. It seems the retail product runs A TON better then the beta did. I’ll post more tweaks on this blog as I find more! Most importantly, update your video card drivers to the most recent release!!!
I have been waiting since 2, this one better bring the sim and not be an arcade piece of crap. This is all in game footage, can’t wait to see more and see how much depth the game has.
The last installment of this list ended with Half-Life which was released in autumn of 1998. Counter-Strike is included with Half-Life for brevity’s sake, but in actuality Counter-Strike would fall in between Unreal Tournament and Quake 3 Arena. Personally I feel this installment will cover the “golden-age” of FPS gaming if you will. This is where gameplay was defined, and has stayed for the most part. Without further ado let us begin.
Tom Clancy’s Rainbow Six (1998)
While Half-Life brought a new cinematic narrative feel to first person gaming, Tom Clancy’s Rainbow Six (Rainbow Six from here on) is the granddaddy of realism in shooters. Rainbow Six was released in fall of 1998, before the book by Tom Clancy was published. If you’ve read the book and played the game you’ll know how the plot of each twists around one another but never quiet meet up together, this is due to changes in the book before publication. Rainbow Six features all the gun porn any firearm nut could ever need, from the MP5SD all the way up to the Walther 2000.
Not only was the game chocked full of guns and their toys but the gameplay and movement were as realistic as games had come so far. You moved at a realistic walking pace, there was no random jumping around with firearms, when you aimed it took a second or two to steady it to aim accurately and perhaps most difficult, one well placed shot meant a kill. While many games up to this point had applied one shot kills to the head or with a railgun, this was the first time we had seen realistic damage from guns. Let’s not also forget the real time strategy element of commanding and leading multiple fire teams through the game. Since this original release the Rainbow Six franchise has been one of the most popular IP’s in gaming.
Just a reminder for anyone looking for an awesome game to play, Empire: Total War releases tomorrow. To sweeten up the deal if you pre-purchase Empire: Total War now on Steam, you will also receive Rome: Total War Gold free. If you’re still on the fence about buying the game the reviews are pouring in and are all giving the game 90% and up on Metacritic. As soon as the game becomes available I will begin on a review to follow up on my demo impressions.